Searched refs:nAddX (Results 1 – 7 of 7) sorted by relevance
201 SCCOL nAddX; in FillAnalyse() local206 nAddX = 0; in FillAnalyse()212 nAddX = 1; in FillAnalyse()238 nVal = GetValue(nCol+nAddX, nRow+nAddY); in FillAnalyse()257 nCol = sal::static_int_cast<SCCOL>( nCol + nAddX ); in FillAnalyse()312 double nVal2 = GetValue(nCol+nAddX, nRow+nAddY); in FillAnalyse()314 nCol = sal::static_int_cast<SCCOL>( nCol + nAddX ); in FillAnalyse()330 nCol = sal::static_int_cast<SCCOL>( nCol + nAddX ); in FillAnalyse()346 nCol = sal::static_int_cast<SCCOL>( nCol + nAddX ); in FillAnalyse()353 nCol = sal::static_int_cast<SCCOL>( nCol + nAddX ); in FillAnalyse()[all …]
3596 double nAddX = 0.0; in DrawRotated() local3602 nAddX += nH * ( nCos / fabs(nSin) ); in DrawRotated()3605 nAddX -= nRealWidth * nCos; in DrawRotated()3607 nAddX -= nRealHeight * nSin; in DrawRotated()3618 nAddX -= nSkew * 0.5; in DrawRotated()3621 nAddX -= nSkew; in DrawRotated()3637 nAddX += ( nUp * nCos / fabs(nSin) ); in DrawRotated()3640 aLogicStart.X() += (long) nAddX; in DrawRotated()
521 long nAddX = (long)( aLines.Left() * nScaleX ); in DrawToDev() local522 nScrX += ( nAddX ? nAddX : 1 ); in DrawToDev()1431 long nAddX = ( nWidth - nTextWidth ) / 2; in PrintColHdr() local1433 long nTextPosX = nPosX+nAddX; in PrintColHdr()1475 long nAddX = ( nWidth - nTextWidth ) / 2; in PrintRowHdr() local1477 pDev->DrawText( Point( nPosX+nAddX,nPosY+nAddY ), aText ); in PrintRowHdr()
290 SCCOL nAddX = ( nEndX >= aMarkRange.aEnd.Col() ) ? 1 : 0; in UpdateRef() local292 Point aPos = aViewData.GetScrPos( nEndX+nAddX, nEndY+nAddY, aViewData.GetActivePart() ); in UpdateRef()
1193 SCCOL nAddX = aViewData.VisibleCellsX( WhichH(eWhich) ); in MoveCursorScreen() local1194 if (nAddX != 0) in MoveCursorScreen()1195 --nAddX; in MoveCursorScreen()1203 nNewX=nPosX+nAddX; in MoveCursorScreen()
973 KSHORT nAddX = pTmp->Width(); in _GetCharRect() local978 nAddX = nAddX + pNext->Width(); in _GetCharRect()986 nX += nAddX; in _GetCharRect()
3145 … const long nAddX = nHalfBlankWidth - aSlashSize.Width() / 2; in Paint() local3148 aSlashPos.X() = aTopLeftRectPos.X() + nAddX; in Paint()3152 aSlashPos.Y() = aTopLeftRectPos.Y() + nAddX; in Paint()
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