/aoo41x/main/vcl/source/gdi/ |
H A D | bitmap.cxx | 750 sal_Bool Bitmap::Rotate( long nAngle10, const Color& rFillColor ) in Rotate() argument 754 nAngle10 %= 3600L; in Rotate() 755 nAngle10 = ( nAngle10 < 0L ) ? ( 3599L + nAngle10 ) : nAngle10; in Rotate() 757 if( !nAngle10 ) in Rotate() 759 else if( 1800L == nAngle10 ) in Rotate() 770 if( ( 900L == nAngle10 ) || ( 2700L == nAngle10 ) ) in Rotate() 785 if( 900L == nAngle10 ) in Rotate() 791 else if( 2700L == nAngle10 ) in Rotate() 808 aPoly.Rotate( aTmpPoint, (sal_uInt16) nAngle10 ); in Rotate() 818 const double fCosAngle = cos( nAngle10 * F_PI1800 ); in Rotate() [all …]
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H A D | hatch.cxx | 82 long nDistance, sal_uInt16 nAngle10 ) in Hatch() argument 89 mpImplHatch->mnAngle = nAngle10; in Hatch() 173 void Hatch::SetAngle( sal_uInt16 nAngle10 ) in SetAngle() argument 177 mpImplHatch->mnAngle = nAngle10; in SetAngle()
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H A D | gdimtf.cxx | 1014 void GDIMetaFile::Rotate( long nAngle10 ) in Rotate() argument 1016 nAngle10 %= 3600L; in Rotate() 1017 nAngle10 = ( nAngle10 < 0L ) ? ( 3599L + nAngle10 ) : nAngle10; in Rotate() 1019 if( nAngle10 ) in Rotate() 1023 const double fAngle = F_PI1800 * nAngle10; in Rotate() 1184 aBmpEx.Rotate( nAngle10, Color( COL_TRANSPARENT ) ); in Rotate() 1198 aBmpEx.Rotate( nAngle10, Color( COL_TRANSPARENT ) ); in Rotate() 1211 aBmpEx.Rotate( nAngle10, Color( COL_TRANSPARENT ) ); in Rotate() 1225 aBmpEx.Rotate( nAngle10, Color( COL_TRANSPARENT ) ); in Rotate() 1364 aTransMtf.Rotate( nAngle10 ); in Rotate() [all …]
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H A D | bitmapex.cxx | 478 sal_Bool BitmapEx::Rotate( long nAngle10, const Color& rFillColor ) in Rotate() argument 489 bRet = aBitmap.Rotate( nAngle10, aTransparentColor ); in Rotate() 492 bRet = aBitmap.Rotate( nAngle10, COL_BLACK ); in Rotate() 502 aMask.Rotate( nAngle10, COL_WHITE ); in Rotate() 507 bRet = aBitmap.Rotate( nAngle10, rFillColor ); in Rotate() 510 aMask.Rotate( nAngle10, COL_WHITE ); in Rotate()
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H A D | alpha.cxx | 309 sal_Bool AlphaMask::Rotate( long nAngle10, sal_uInt8 cFillTransparency ) in Rotate() argument 311 …return Bitmap::Rotate( nAngle10, Color( cFillTransparency, cFillTransparency, cFillTransparency ) … in Rotate()
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H A D | outdev4.cxx | 1224 void OutputDevice::ImplCalcHatchValues( const Rectangle& rRect, long nDist, sal_uInt16 nAngle10, in ImplCalcHatchValues() argument 1228 long nAngle = nAngle10 % 1800; in ImplCalcHatchValues()
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/aoo41x/main/vcl/inc/vcl/ |
H A D | hatch.hxx | 68 … Hatch( HatchStyle eStyle, const Color& rHatchColor, long nDistance, sal_uInt16 nAngle10 = 0 ); 85 void SetAngle( sal_uInt16 nAngle10 );
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H A D | alpha.hxx | 88 sal_Bool Rotate( long nAngle10, sal_uInt8 cFillTransparency );
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H A D | bitmapex.hxx | 280 sal_Bool Rotate( long nAngle10, const Color& rFillColor );
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H A D | gdimtf.hxx | 161 void Rotate( long nAngle10 );
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H A D | bitmap.hxx | 694 sal_Bool Rotate( long nAngle10, const Color& rFillColor );
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H A D | menu.hxx | 291 void SetItemImageAngle( sal_uInt16 nItemId, long nAngle10 );
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H A D | toolbox.hxx | 466 void SetItemImageAngle( sal_uInt16 nItemId, long nAngle10 );
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H A D | outdev.hxx | 479 …SAL_DLLPRIVATE void ImplCalcHatchValues( const Rectangle& rRect, long nDist, sal_uInt16 nAngle10…
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/aoo41x/main/tools/source/generic/ |
H A D | poly2.cxx | 513 void PolyPolygon::Rotate( const Point& rCenter, sal_uInt16 nAngle10 ) in Rotate() argument 516 nAngle10 %= 3600; in Rotate() 518 if( nAngle10 ) in Rotate() 520 const double fAngle = F_PI1800 * nAngle10; in Rotate()
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H A D | poly.cxx | 1283 void Polygon::Rotate( const Point& rCenter, sal_uInt16 nAngle10 ) in Rotate() argument 1286 nAngle10 %= 3600; in Rotate() 1288 if( nAngle10 ) in Rotate() 1290 const double fAngle = F_PI1800 * nAngle10; in Rotate()
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/aoo41x/main/tools/inc/tools/ |
H A D | poly.hxx | 207 void Rotate( const Point& rCenter, sal_uInt16 nAngle10 ); 310 void Rotate( const Point& rCenter, sal_uInt16 nAngle10 );
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/aoo41x/main/vcl/source/window/ |
H A D | toolbox2.cxx | 1371 static Image ImplRotImage( const Image& rImage, long nAngle10 ) in ImplRotImage() argument 1376 aRotBitmapEx.Rotate( nAngle10, Color( COL_WHITE ) ); in ImplRotImage() 1381 void ToolBox::SetItemImageAngle( sal_uInt16 nItemId, long nAngle10 ) in SetItemImageAngle() argument 1390 long nDeltaAngle = (nAngle10 - pItem->mnImageAngle) % 3600; in SetItemImageAngle() 1394 pItem->mnImageAngle = nAngle10; in SetItemImageAngle()
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H A D | menu.cxx | 1931 static inline Image ImplRotImage( const Image& rImage, long nAngle10 ) in ImplRotImage() argument 1936 aBmpEx.Rotate( nAngle10, COL_WHITE ); in ImplRotImage() 1941 void Menu::SetItemImageAngle( sal_uInt16 nItemId, long nAngle10 ) in SetItemImageAngle() argument 1948 long nDeltaAngle = (nAngle10 - pData->nItemImageAngle) % 3600; in SetItemImageAngle() 1952 pData->nItemImageAngle = nAngle10; in SetItemImageAngle()
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/aoo41x/main/drawinglayer/source/processor2d/ |
H A D | vclpixelprocessor2d.cxx | 753 …const sal_uInt16 nAngle10((sal_uInt16)basegfx::fround(rFillHatchAttributes.getAngle() / F_PI1800)); in processBasePrimitive2D() local 754 ::Hatch aVCLHatch(eHatchStyle, Color(rFillHatchAttributes.getColor()), nDistance, nAngle10); in processBasePrimitive2D()
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