Searched refs:nAnimation (Results 1 – 2 of 2) sorted by relevance
597 const AnimationBitmap& Animation::Get( sal_uInt16 nAnimation ) const in Get()599 DBG_ASSERT( ( nAnimation < maList.Count() ), "No object at this position" ); in Get()600 return *(AnimationBitmap*) maList.GetObject( nAnimation ); in Get()605 void Animation::Replace( const AnimationBitmap& rNewAnimationBitmap, sal_uInt16 nAnimation ) in Replace() argument607 DBG_ASSERT( ( nAnimation < maList.Count() ), "No object at this position" ); in Replace()609 delete (AnimationBitmap*) maList.Replace( new AnimationBitmap( rNewAnimationBitmap ), nAnimation ); in Replace()615 if ( ( !nAnimation && ( !mbLoopTerminated || ( maList.Count() == 1 ) ) ) || in Replace()616 ( ( nAnimation == maList.Count() - 1 ) && mbLoopTerminated ) ) in Replace()
220 const AnimationBitmap& Get( sal_uInt16 nAnimation ) const;221 void Replace( const AnimationBitmap& rNewAnimationBmp, sal_uInt16 nAnimation );
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