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Searched refs:nAnimation (Results 1 – 2 of 2) sorted by relevance

/aoo41x/main/vcl/source/gdi/
H A Danimate.cxx597 const AnimationBitmap& Animation::Get( sal_uInt16 nAnimation ) const in Get()
599 DBG_ASSERT( ( nAnimation < maList.Count() ), "No object at this position" ); in Get()
600 return *(AnimationBitmap*) maList.GetObject( nAnimation ); in Get()
605 void Animation::Replace( const AnimationBitmap& rNewAnimationBitmap, sal_uInt16 nAnimation ) in Replace() argument
607 DBG_ASSERT( ( nAnimation < maList.Count() ), "No object at this position" ); in Replace()
609 delete (AnimationBitmap*) maList.Replace( new AnimationBitmap( rNewAnimationBitmap ), nAnimation ); in Replace()
615 if ( ( !nAnimation && ( !mbLoopTerminated || ( maList.Count() == 1 ) ) ) || in Replace()
616 ( ( nAnimation == maList.Count() - 1 ) && mbLoopTerminated ) ) in Replace()
/aoo41x/main/vcl/inc/vcl/
H A Danimate.hxx220 const AnimationBitmap& Get( sal_uInt16 nAnimation ) const;
221 void Replace( const AnimationBitmap& rNewAnimationBmp, sal_uInt16 nAnimation );

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