Searched refs:nBuildFlags (Results 1 – 2 of 2) sorted by relevance
1576 sal_Int16 nBuildFlags; in ImportPageEffect() local1582 >> nBuildFlags // Buildflags (s.u.) in ImportPageEffect()1626 if ( nBuildFlags ) in ImportPageEffect()1808 … if ( nBuildFlags & 0x400 ) // slidechange by time in ImportPageEffect()1819 if ( nBuildFlags & 4 ) in ImportPageEffect()1821 if ( nBuildFlags & 16 ) in ImportPageEffect()1827 if ( nBuildFlags & ( 1 << 6 ) ) // Loop until next sound in ImportPageEffect()1829 if ( nBuildFlags & ( 1 << 8 ) ) // Stop the previous sound in ImportPageEffect()
1301 sal_uInt16 nBuildFlags = 1; // advange by mouseclick in ImplCreateSlide() local1503 nBuildFlags |= 0x400; in ImplCreateSlide()1505 nBuildFlags |= 4; in ImplCreateSlide()1507 nBuildFlags |= 16; in ImplCreateSlide()1509 nBuildFlags |= 64; in ImplCreateSlide()1511 nBuildFlags |= 256; in ImplCreateSlide()1522 << nBuildFlags in ImplCreateSlide()
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