Searched refs:nDndAction (Results 1 – 6 of 6) sorted by relevance
129 const sal_Int8 nDndAction) in GetModeFromDndAction() argument131 if ((nDndAction & ACTION_MOVE) != 0) in GetModeFromDndAction()133 else if ((nDndAction & ACTION_COPY) != 0) in GetModeFromDndAction()160 const sal_Int8 nDndAction) in UpdatePosition() argument162 UpdatePosition(rMouseModelPosition, GetModeFromDndAction(nDndAction)); in UpdatePosition()298 bool InsertionIndicatorHandler::IsInsertionTrivial (const sal_Int8 nDndAction) in IsInsertionTrivial() argument300 return IsInsertionTrivial(GetInsertionPageIndex(), GetModeFromDndAction(nDndAction)); in IsInsertionTrivial()
889 const sal_Int8 nDndAction) const in IsInsertionTrivial()896 return mrController.GetInsertionIndicatorHandler()->IsInsertionTrivial(nDndAction); in IsInsertionTrivial()
58 static Mode GetModeFromDndAction (const sal_Int8 nDndAction);93 const sal_Int8 nDndAction);116 bool IsInsertionTrivial (const sal_Int8 nDndAction);
235 const sal_Int8 nDndAction) const;
248 const Point& rLogicPos, sal_Int8 nDndAction );
3853 const Point& rLogicPos, sal_Int8 nDndAction ) in DropTransferObj() argument3866 sal_Bool bIsMove = ( nDndAction == DND_ACTION_MOVE && !bIsNavi ); in DropTransferObj()3873 bIsMove = ( nDndAction & DND_ACTION_MOVE && !bIsNavi ); in DropTransferObj()3876 sal_Bool bIsLink = ( nDndAction == DND_ACTION_LINK ); in DropTransferObj()4189 sal_Int8 nRet = bDone ? nDndAction : DND_ACTION_NONE; in DropTransferObj()
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