Searched refs:nEffectPresetClass (Results 1 – 3 of 3) sorted by relevance
516 sal_Int16 nEffectPresetClass = 0; in CommonTimeNodeContext() local525 nEffectPresetClass = EffectPresetClass::ENTRANCE; in CommonTimeNodeContext()528 nEffectPresetClass = EffectPresetClass::EXIT; in CommonTimeNodeContext()531 nEffectPresetClass = EffectPresetClass::EMPHASIS; in CommonTimeNodeContext()534 nEffectPresetClass = EffectPresetClass::MOTIONPATH; in CommonTimeNodeContext()538 nEffectPresetClass = EffectPresetClass::OLEACTION; in CommonTimeNodeContext()541 nEffectPresetClass = EffectPresetClass::MEDIACALL; in CommonTimeNodeContext()544 nEffectPresetClass = 0; in CommonTimeNodeContext()547 aUserData[ CREATE_OUSTRING( "preset-class" ) ] = makeAny( nEffectPresetClass ); in CommonTimeNodeContext()552 …while( p->mpStrPresetId && ((p->mnPresetClass != nEffectPresetClass) || (p->mnPresetId != nPresetI… in CommonTimeNodeContext()[all …]
1210 sal_Int16 nEffectPresetClass = EffectPresetClass::CUSTOM; in fillNode() local1220 case DFF_ANIM_PRESS_CLASS_ENTRANCE: nEffectPresetClass = EffectPresetClass::ENTRANCE; break; in fillNode()1221 case DFF_ANIM_PRESS_CLASS_EXIT: nEffectPresetClass = EffectPresetClass::EXIT; break; in fillNode()1222 case DFF_ANIM_PRESS_CLASS_EMPHASIS: nEffectPresetClass = EffectPresetClass::EMPHASIS; break; in fillNode()1223 case DFF_ANIM_PRESS_CLASS_MOTIONPATH: nEffectPresetClass = EffectPresetClass::MOTIONPATH; break; in fillNode()1224 case DFF_ANIM_PRESS_CLASS_OLE_ACTION: nEffectPresetClass = EffectPresetClass::OLEACTION; break; in fillNode()1225 case DFF_ANIM_PRESS_CLASS_MEDIACALL: nEffectPresetClass = EffectPresetClass::MEDIACALL; break; in fillNode()1230 aUserData[nSize].Value <<= nEffectPresetClass; in fillNode()1243 …while( p->mpStrPresetId && ((p->mnPresetClass != nEffectPresetClass) || (p->mnPresetId != nPresetI… in fillNode()1254 switch( nEffectPresetClass ) in fillNode()[all …]
923 sal_Int16 nEffectPresetClass = sal_Int16(); in exportNode() local924 if( pValue->Value >>= nEffectPresetClass ) in exportNode()926 …SvXMLUnitConverter::convertEnum( sTmp, (sal_uInt16)nEffectPresetClass, getAnimationsEnumMap(Animat… in exportNode()
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