Searched refs:nTextOffset (Results 1 – 2 of 2) sorted by relevance
1147 short nTextOffset( 0 ); in Paint() local1216 if(nTextOffset < 0) in Paint()1217 nTextXPos = nTextXPos + nTextOffset; in Paint()1218 if(nNumberXPos + nBulletWidth + nTextOffset > nTextXPos ) in Paint()1219 nTextXPos = nNumberXPos + nBulletWidth + nTextOffset; in Paint()1289 sal_uInt16 nTextOffset = 2 * nXStep; in Paint() local1293 nTextOffset = nLineHeight + nXStep; in Paint()1298 nTextOffset = nTextOffset + nXStep; in Paint()1309 nTextOffset = (sal_uInt16)pVDev->GetTextWidth(aText); in Paint()1310 nTextOffset = nTextOffset + nXStep; in Paint()[all …]
2739 short nTextOffset( 0 ); in Paint() local2753 if(nTextOffset < 0) in Paint()2754 nNumberXPos = nNumberXPos + nTextOffset; in Paint()2820 if(nTextOffset < 0) in Paint()2821 nTextXPos = nTextXPos + nTextOffset; in Paint()2822 if(nNumberXPos + nBulletWidth + nTextOffset > nTextXPos ) in Paint()2900 sal_uInt16 nTextOffset = 2 * nXStep; in Paint() local2906 nTextOffset = nTextOffset + nXStep; in Paint()2914 nTextOffset = nTextOffset + nXStep; in Paint()2933 nTextOffset = (sal_uInt16)pVDev->GetTextWidth(aText); in Paint()[all …]
Completed in 37 milliseconds