Searched refs:nXAxisOrientation (Results 1 – 1 of 1) sorted by relevance
137 AxisOrientation nXAxisOrientation = m_aScales[0].Orientation; in getTransformationScaledLogicToScene() local149 std::swap(nXAxisOrientation,nYAxisOrientation); in getTransformationScaledLogicToScene()156 double fScaleDirectionX = AxisOrientation_MATHEMATICAL==nXAxisOrientation ? 1.0 : -1.0; in getTransformationScaledLogicToScene()166 if( AxisOrientation_MATHEMATICAL==nXAxisOrientation ) in getTransformationScaledLogicToScene()
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