Searched refs:pParentScene (Results 1 – 2 of 2) sorted by relevance
180 E3dScene* pParentScene = dynamic_cast< E3dScene* >(rObject.GetParentObj()); in getMinimalDepthInViewCoordinates() local182 while(pParentScene && pParentScene != pScene) in getMinimalDepthInViewCoordinates()184 aInBetweenSceneMatrix = pParentScene->GetTransform() * aInBetweenSceneMatrix; in getMinimalDepthInViewCoordinates()185 pParentScene = dynamic_cast< E3dScene* >(pParentScene->GetParentObj()); in getMinimalDepthInViewCoordinates()
114 E3dScene* pParentScene = dynamic_cast< E3dScene* >(rCandidate.GetParentObj()); in fillViewInformation3DForCompoundObject() local118 while(pParentScene) in fillViewInformation3DForCompoundObject()120 E3dScene* pParentParentScene = dynamic_cast< E3dScene* >(pParentScene->GetParentObj()); in fillViewInformation3DForCompoundObject()125 aInBetweenSceneMatrix = pParentScene->GetTransform() * aInBetweenSceneMatrix; in fillViewInformation3DForCompoundObject()130 pRootScene = pParentScene; in fillViewInformation3DForCompoundObject()133 pParentScene = pParentParentScene; in fillViewInformation3DForCompoundObject()
Completed in 13 milliseconds