Searched refs:pWinPointAry (Results 1 – 1 of 1) sorted by relevance
1458 UINT* pWinPointAry; in drawPolyPolygon() local1464 pWinPointAry = aWinPointAry; in drawPolyPolygon()1466 pWinPointAry = new UINT[nPoly]; in drawPolyPolygon()1471 pWinPointAry[i] = nPoints; in drawPolyPolygon()1488 nPoints = pWinPointAry[i]; in drawPolyPolygon()1516 delete [] pWinPointAry; in drawPolyPolygon()1553 POINT* pWinPointAry; in drawPolygonBezier() local1562 pWinPointAry = aStackAry1; in drawPolygonBezier()1583 delete [] pWinPointAry; in drawPolygonBezier()1610 POINT* pWinPointAry; in drawPolyPolygonBezier() local[all …]
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