Searched refs:systemGlyph (Results 1 – 1 of 1) sorted by relevance
479 SystemGlyphData systemGlyph = *aIter; in draw() local480 if( systemGlyph.fallbacklevel != aFontDataIter->second ) in draw()484 aGlyph.index = systemGlyph.index; in draw()490 aGlyph.x = systemGlyph.x; in draw()491 aGlyph.y = systemGlyph.y; in draw()
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