Searched refs:xAnimate (Results 1 – 11 of 11) sorted by relevance
318 if( xAnimate.is() ) in setNode()319 xAnimate->setTo( aValue ); in setNode()322 if( xAnimate.is() ) in setNode()326 if( xAnimate.is() ) in setNode()330 if( xAnimate.is() ) in setNode()334 if( xAnimate.is() ) in setNode()345 if( xAnimate.is() ) in setNode()356 if( xAnimate.is() ) in setNode()367 if( xAnimate.is() ) in setNode()379 if( xAnimate.is() ) in setNode()[all …]
271 if( xAnimate.is() ) in setNode()692 if( xAnimate.is() ) in setTarget()737 if( xAnimate.is() ) in setTargetSubItem()1019 xAnimate->setBegin( aBegin ); in createAfterEffectNode()1020 xAnimate->setTo( aTo ); in createAfterEffectNode()1095 if( xAnimate.is() ) in setIterateType()1212 if( !xAnimate.is() ) in getProperty()1264 if( !xAnimate.is() ) in setProperty()1351 if( !xAnimate.is() ) in getColor()1400 if( !xAnimate.is() ) in setColor()[all …]
196 Reference< XAnimate > xAnimate( xNode, UNO_QUERY_THROW ); in transformNode() local197 xAnimate->setTarget( transformValue( xAnimate->getTarget() ) ); in transformNode()
1421 Reference< XAnimate > xAnimate(xAnimateSetForLast, UNO_QUERY); in createVisibilityOnOffNode() local1424 xAnimate->setTarget(aAny); in createVisibilityOnOffNode()1427 xAnimate->setAttributeName(OUString(RTL_CONSTASCII_USTRINGPARAM("Visibility"))); in createVisibilityOnOffNode()1431 xAnimate->setTo(aAny); in createVisibilityOnOffNode()
938 if( xAnimate.is() ) in init_node()978 if( xAnimate.is() ) in init_node()992 if( xAnimate.is() ) in init_node()1040 if( xAnimate.is() ) in init_node()1047 if( xAnimate.is() ) in init_node()1048 xAnimate->setFormula( rValue ); in init_node()1066 if( xAnimate.is() ) in init_node()1076 if( xAnimate.is() ) in init_node()1083 if( xAnimate.is() ) in init_node()1093 if( xAnimate.is() ) in init_node()[all …]
711 prepareValue( xAnimate->getTarget() ); in prepareNode()976 exportAnimate( xAnimate ); in exportNode()1094 Any aTemp( xAnimate->getTarget() ); in exportAnimate()1101 nTemp = xAnimate->getSubItem(); in exportAnimate()1158 aTemp = xAnimate->getFrom(); in exportAnimate()1165 aTemp = xAnimate->getBy(); in exportAnimate()1172 aTemp = xAnimate->getTo(); in exportAnimate()1198 OUString sTemp( xAnimate->getFormula() ); in exportAnimate()1206 nTemp = xAnimate->getCalcMode(); in exportAnimate()1214 bTemp = xAnimate->getAccumulate(); in exportAnimate()[all …]
1630 if ( xAnimate.is() ) in exportAnimate()1632 Any aBy ( xAnimate->getBy() ); in exportAnimate()1633 Any aFrom( xAnimate->getFrom() ); in exportAnimate()1634 Any aTo ( xAnimate->getTo() ); in exportAnimate()1640 sal_Int16 nTmp = xAnimate->getCalcMode(); in exportAnimate()1642 nTmp = xAnimate->getValueType(); in exportAnimate()1663 exportAnimateKeyPoints( rStrm, xAnimate ); in exportAnimate()1672 if ( xAnimate.is() ) in exportAnimateTarget()1684 if ( xAnimate.is() ) in exportAnimateTarget()1700 if ( xAnimate->getAccumulate() ) in exportAnimateTarget()[all …]
103 …Strm, const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimate >& xAnimate );
678 if( !xAnimate.is() ) in convertAnimationNode()736 aAny = xAnimate->getBy(); in convertAnimationNode()740 xAnimate->setBy( aAny ); in convertAnimationNode()743 aAny = xAnimate->getTo(); in convertAnimationNode()747 xAnimate->setTo( aAny ); in convertAnimationNode()1714 if( xAnimate.is() ) in importAnimateAttributeTargetContainer()1730 if( xAnimate.is() ) in importAnimateAttributeTargetContainer()1767 if( xAnimate.is() ) in importAnimateAttributeTargetContainer()1771 if( xAnimate.is() ) in importAnimateAttributeTargetContainer()1782 if( xAnimate.is() ) in importAnimateAttributeTargetContainer()[all …]
600 Reference< XAnimate > xAnimate( xEnumeration->nextElement(), UNO_QUERY ); in createEnumeration() local601 if( xAnimate.is() ) in createEnumeration()602 xAnimate->setTarget( maTarget ); in createEnumeration()666 Reference< XAnimate > xAnimate( newChild, UNO_QUERY ); in appendChild() local667 if( xAnimate.is() ) in appendChild()669 Any aTarget( xAnimate->getTarget() ); in appendChild()675 mxFirstNode = xAnimate; in appendChild()
709 uno::Reference<animations::XAnimate> const xAnimate( mxAnimationNode, in showState() local711 if( xAnimate.is() ) in showState()713 uno::Reference< drawing::XShape > xTargetShape( xAnimate->getTarget(), in showState()721 if( (xAnimate->getTarget() >>= aTarget) ) in showState()
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