Searched refs:BUSY (Results 1 – 12 of 12) sorted by relevance
231 case AccessibleStateType::BUSY: in setComponentState()308 case AccessibleStateType::BUSY: in fireStatePropertyChange()334 case AccessibleStateType::BUSY: in fireStatePropertyChange()
467 case BUSY: in GetMSAAStateFromUNO()
150 MAP_DIRECT( BUSY ); in mapAtkState()521 { accessibility::AccessibleStateType::BUSY, "BUSY" },
39 AccessibleState.BUSY,
651 FireStateChangedEvent( AccessibleStateType::BUSY,sal_True ); in getAccessibleChild()658 FireStateChangedEvent( AccessibleStateType::BUSY,sal_False ); in getAccessibleChild()
617 FireStateChangedEvent( AccessibleStateType::BUSY,sal_False ); in notifyEvent()
104 maStateMap.put (new Integer (AccessibleStateType.BUSY), "BUSY"); in maStateMap.put() argument
108 maStateMap.put (new Integer (AccessibleStateType.BUSY), "BUSY"); in maStateMap.put() argument
60 const short BUSY = 3;
517 rStateSet.AddState( accessibility::AccessibleStateType::BUSY ); in FillAccessibleStateSet()
3150 case /*AccessibleStateType::*/AccessibleStateType::BUSY: in GetMSAAStateFromUNO()
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