Searched refs:FSYS_ACTION_RECURSIVE (Results 1 – 4 of 4) sorted by relevance
470 if ( FSYS_ACTION_RECURSIVE == ( nActions & FSYS_ACTION_RECURSIVE ) && in ExecuteExact()
2948 if ( FSYS_ACTION_RECURSIVE == (nActions & FSYS_ACTION_RECURSIVE) ) in Kill()
292 nRet = aMover.Execute( FSYS_ACTION_MOVE|FSYS_ACTION_RECURSIVE );
131 #define FSYS_ACTION_RECURSIVE 0x02 // deep through dircetory structure macro
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