Searched refs:FSYS_FLAG_RELROOT (Results 1 – 4 of 4) sorted by relevance
414 aStack.Push( new DirEntry( aName, FSYS_FLAG_RELROOT, eStyle ) ); in ImpParseOs2Name()435 ( aStack.Top()->eFlag == FSYS_FLAG_RELROOT ) ) in ImpParseOs2Name()521 if ( !pParent && eFlag == FSYS_FLAG_RELROOT && aName.Len() ) in ImpParseOs2Name()676 ( eFlag == FSYS_FLAG_ABSROOT || eFlag == FSYS_FLAG_RELROOT ) ) in ImpTrim()1012 pNewParent->eFlag == FSYS_FLAG_RELROOT && !pNewParent->aName.Len() ) in ImpChangeParent()1144 pParent->eFlag == FSYS_FLAG_RELROOT || in GetFull()1341 case FSYS_FLAG_RELROOT: in GetName()1565 (eFlag == FSYS_FLAG_RELROOT && !aName.Len()) || in operator +()1571 pEntryTop->eFlag == FSYS_FLAG_RELROOT || in operator +()1580 if ( pEntryTop->eFlag == FSYS_FLAG_RELROOT && !pEntryTop->aName.Len() ) in operator +()[all …]
320 pTop->eFlag == FSYS_FLAG_RELROOT || in GetVolume()853 pTop->eFlag == FSYS_FLAG_RELROOT || in Update()
187 pTop->eFlag == FSYS_FLAG_RELROOT || in GetVolume()
101 FSYS_FLAG_RELROOT, // z.B. "a:", "a:." oder "." enumerator102 FSYS_FLAG_CURRENT = FSYS_FLAG_RELROOT, // Synonym fuer FSYS_FLAG_RELROOT
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