Searched refs:SDRATTR_3DSCENE_AMBIENTCOLOR (Results 1 – 7 of 7) sorted by relevance
150 …{ return ((const Svx3DAmbientcolorItem&)GetObjectItemSet().Get(SDRATTR_3DSCENE_AMBIENTCOLOR)).GetV… in GetGlobalAmbientColor()
269 #define SDRATTR_3DSCENE_AMBIENTCOLOR (SDRATTR_3DSCENE_FIRST + 12) /* 1295 V4+++*/ macro
431 …{ MAP_CHAR_LEN(UNO_NAME_3D_SCENE_AMBIENTCOLOR), SDRATTR_3DSCENE_AMBIENTCOLOR , &::getCppuType((…
194 : SvxColorItem(rCol, SDRATTR_3DSCENE_AMBIENTCOLOR) in Svx3DAmbientcolorItem()
1465 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_AMBIENTCOLOR); in Update()1468 aColor = ((const Svx3DAmbientcolorItem&)rAttrs.Get(SDRATTR_3DSCENE_AMBIENTCOLOR)).GetValue(); in Update()2194 rAttrs.InvalidateItem(SDRATTR_3DSCENE_AMBIENTCOLOR); in GetAttr()
972 …const Color aAmbientValue(((const Svx3DAmbientcolorItem&)rSet.Get(SDRATTR_3DSCENE_AMBIENTCOLOR)).G… in createNewSdrLightingAttribute()
268 mppLocalPoolDefaults[ SDRATTR_3DSCENE_AMBIENTCOLOR - SDRATTR_START ] = new Svx3DAmbientcolorItem; in SdrItemPool()
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