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Searched refs:SetGlueReallyAbsolute (Results 1 – 6 of 6) sorted by relevance

/aoo42x/main/svx/source/svdraw/
H A Dsvdogrp.cxx494 SetGlueReallyAbsolute(sal_True); in NbcRotate()
503 SetGlueReallyAbsolute(sal_False); in NbcRotate()
509 SetGlueReallyAbsolute(sal_True); in NbcMirror()
518 SetGlueReallyAbsolute(sal_False); in NbcMirror()
524 SetGlueReallyAbsolute(sal_True); in NbcShear()
533 SetGlueReallyAbsolute(sal_False); in NbcShear()
662 SetGlueReallyAbsolute(sal_True); in Rotate()
678 SetGlueReallyAbsolute(sal_False); in Rotate()
688 SetGlueReallyAbsolute(sal_True); in Mirror()
704 SetGlueReallyAbsolute(sal_False); in Mirror()
[all …]
H A Dsvdotxtr.cxx257 SetGlueReallyAbsolute(sal_True); in NbcRotate()
276 SetGlueReallyAbsolute(sal_False); in NbcRotate()
281 SetGlueReallyAbsolute(sal_True); in NbcShear()
298 SetGlueReallyAbsolute(sal_False); in NbcShear()
303 SetGlueReallyAbsolute(sal_True); in NbcMirror()
351 SetGlueReallyAbsolute(sal_False); in NbcMirror()
H A Dsvdobj.cxx1495 SetGlueReallyAbsolute(sal_True); in NbcRotate()
1518 SetGlueReallyAbsolute(sal_False); in NbcRotate()
1523 SetGlueReallyAbsolute(sal_True); in NbcMirror()
1549 SetGlueReallyAbsolute(sal_False); in NbcMirror()
1554 SetGlueReallyAbsolute(sal_True); in NbcShear()
1556 SetGlueReallyAbsolute(sal_False); in NbcShear()
2370 void SdrObject::SetGlueReallyAbsolute(FASTBOOL bOn) in SetGlueReallyAbsolute() function in SdrObject
/aoo42x/main/svx/source/engine3d/
H A Dscene3d.cxx758 SetGlueReallyAbsolute(sal_True); in NbcRotate()
777SetGlueReallyAbsolute(sal_False); // ab jetzt sind sie wieder relativ zum BoundRect (also dem aOu… in NbcRotate()
H A Dobj3d.cxx950 SetGlueReallyAbsolute(sal_True); in NbcRotate()
962SetGlueReallyAbsolute(sal_False); // ab jetzt sind sie wieder relativ zum BoundRect (also dem aOu… in NbcRotate()
/aoo42x/main/svx/inc/svx/
H A Dsvdobj.hxx930 void SetGlueReallyAbsolute(FASTBOOL bOn);

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