Searched refs:TY (Results 1 – 6 of 6) sorted by relevance
79 thePoints[1].y = TY( rPosAry.mnDestY - 1 ); in copyBits()112 thePoints[0].y = TY( nDestY + nSrcHeight - 1 ); in copyArea()116 thePoints[1].y = TY( nDestY - 1 ); in copyArea()120 thePoints[2].y = TY( nSrcY + nSrcHeight - 1); in copyArea()511 aPtL[ 1 ].y = TY( nDstY - 1 ); in drawBitmap()635 thePoints[ 2 ].y = TY( nY + nDY - 1 ); in getBitmap()672 POINTL aPt = { nX, TY( nY ) }; in getPixel()699 aPt.y = TY( nY ); in invert()704 aPt.y = TY( nY + nHeight - 1 ); in invert()730 aPt.y = TY( nY ); in invert()[all …]
419 aPt.y = TY( nY ); in drawPixel()450 aPt.y = TY( nY ); in drawPixel()468 aPt.y = TY( nY1 ); in drawLine()471 aPt.y = TY( nY2 ); in drawLine()498 aPt.y = TY( nY ); in drawRect()501 aPt.y = TY( nY + nHeight - 1 ); in drawRect()
32 & t < ty <<< Ty <<< TY
349 #define TY( y ) (mnHeight-(y)-1) macro
53858 …NY). Na przykład zamiast CZERWONY można wpisać \<item type=\"literal\"\>ŻÓŁTY\</item\>. Jeśli po k…
6144 sw source\ui\envelp\envelp.src 0 string STR_SENDER_TOKENS 0 vi CÔNG TY;CR;TÊN; ;HỌ;CR;ĐỊA CHỈ;CR…
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