Searched refs:ZBufferProcessor3D (Results 1 – 3 of 3) sorted by relevance
361 …D(basegfx::BZPixelRaster& rBuffer, const drawinglayer::processor3d::ZBufferProcessor3D& rProcessor) in ZBufferRasterConverter3D()552 …void ZBufferProcessor3D::rasterconvertB3DPolygon(const attribute::MaterialAttribute3D& rMaterial, … in rasterconvertB3DPolygon()562 …const_cast< ZBufferProcessor3D* >(this)->mpRasterPrimitive3Ds = new std::vector< RasterPrimitive3D… in rasterconvertB3DPolygon()628 …void ZBufferProcessor3D::rasterconvertB3DPolyPolygon(const attribute::MaterialAttribute3D& rMateri… in rasterconvertB3DPolyPolygon()638 …const_cast< ZBufferProcessor3D* >(this)->mpRasterPrimitive3Ds = new std::vector< RasterPrimitive3D… in rasterconvertB3DPolyPolygon()659 ZBufferProcessor3D::ZBufferProcessor3D( in ZBufferProcessor3D() function in drawinglayer::processor3d::ZBufferProcessor3D762 ZBufferProcessor3D::~ZBufferProcessor3D() in ~ZBufferProcessor3D()777 void ZBufferProcessor3D::finish() in finish()823 BitmapEx ZBufferProcessor3D::getBitmapEx() const in getBitmapEx()
64 class ZBufferProcessor3D : public DefaultProcessor3D class93 ZBufferProcessor3D(102 virtual ~ZBufferProcessor3D();
279 processor3d::ZBufferProcessor3D aZBufferProcessor3D( in create2DDecomposition()
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