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Searched refs:aAbsNormal (Results 1 – 1 of 1) sorted by relevance

/aoo42x/main/basegfx/source/polygon/
H A Db3dpolygontools.cxx148 const B3DVector aAbsNormal(absolute(getNormal(rCandidate))); in getSignedArea() local
151 if(aAbsNormal.getX() > aAbsNormal.getY()) in getSignedArea()
153 if(aAbsNormal.getX() > aAbsNormal.getZ()) in getSignedArea()
158 else if(aAbsNormal.getY() > aAbsNormal.getZ()) in getSignedArea()
192 fRetval /= 2.0 * aAbsNormal.getX(); in getSignedArea()
195 fRetval /= 2.0 * aAbsNormal.getY(); in getSignedArea()
198 fRetval /= 2.0 * aAbsNormal.getZ(); in getSignedArea()

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