Searched refs:aAsciiUserName (Results 1 – 1 of 1) sorted by relevance
150 ByteString aAsciiUserName( aUserName, RTL_TEXTENCODING_ASCII_US ); in Store() local156 << (sal_Int32) (aAsciiUserName.Len() + 1) in Store()157 << (const char *)aAsciiUserName.GetBuffer() in Store()
Completed in 12 milliseconds