Searched refs:aAttrArray (Results 1 – 1 of 1) sorted by relevance
1916 ByteString aAttrArray; in WriteSfxItem() local1917 sal_uLong nAttrCount = MakeSfx( &aAttrArray ); in WriteSfxItem()1936 rOutStm << aAttrArray.GetBuffer(); in WriteSfxItem()
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