Searched refs:aObjBar (Results 1 – 1 of 1) sorted by relevance
1267 SfxObjectBar_Impl aObjBar; in SetObjectBar_Impl() local1268 aObjBar.pIFace = pIFace; in SetObjectBar_Impl()1269 aObjBar.nId = sal::static_int_cast<sal_uInt16>(nResId); in SetObjectBar_Impl()1270 aObjBar.nPos = nRealPos; in SetObjectBar_Impl()1271 aObjBar.nMode = (nPos & SFX_VISIBILITY_MASK); in SetObjectBar_Impl()1273 aObjBar.aName = *pName; in SetObjectBar_Impl()1275 aObjBar.aName.Erase(); in SetObjectBar_Impl()1279 if ( aObjBarList[n].nId == aObjBar.nId ) in SetObjectBar_Impl()1281 aObjBarList[n] = aObjBar; in SetObjectBar_Impl()1286 aObjBarList.push_back( aObjBar ); in SetObjectBar_Impl()
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