Searched refs:aProjectionMode (Results 1 – 4 of 4) sorted by relevance
/aoo42x/main/drawinglayer/source/attribute/ |
H A D | sdrsceneattribute3d.cxx | 52 ::com::sun::star::drawing::ProjectionMode aProjectionMode, in ImpSdrSceneAttribute() argument 58 maProjectionMode(aProjectionMode), in ImpSdrSceneAttribute() 103 ::com::sun::star::drawing::ProjectionMode aProjectionMode, in SdrSceneAttribute() argument 107 fDistance, fShadowSlant, aProjectionMode, aShadeMode, bTwoSidedLighting)) in SdrSceneAttribute()
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/aoo42x/main/chart2/source/controller/dialogs/ |
H A D | tp_3D_SceneGeometry.cxx | 131 drawing::ProjectionMode aProjectionMode = drawing::ProjectionMode_PERSPECTIVE; in ThreeD_SceneGeometry_TabPage() local 132 m_xSceneProperties->getPropertyValue( C2U("D3DScenePerspective")) >>= aProjectionMode; in ThreeD_SceneGeometry_TabPage() 133 m_aCbxPerspective.Check( aProjectionMode == drawing::ProjectionMode_PERSPECTIVE ); in ThreeD_SceneGeometry_TabPage()
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/aoo42x/main/svx/source/sdr/primitive2d/ |
H A D | sdrattributecreator.cxx | 873 …::com::sun::star::drawing::ProjectionMode aProjectionMode(::com::sun::star::drawing::ProjectionMod… in createNewSdrSceneAttribute() 878 aProjectionMode = ::com::sun::star::drawing::ProjectionMode_PERSPECTIVE; in createNewSdrSceneAttribute() 907 …return attribute::SdrSceneAttribute(fDistance, fShadowSlant, aProjectionMode, aShadeMode, bTwoSide… in createNewSdrSceneAttribute()
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/aoo42x/main/drawinglayer/inc/drawinglayer/attribute/ |
H A D | sdrsceneattribute3d.hxx | 52 ::com::sun::star::drawing::ProjectionMode aProjectionMode,
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