Searched refs:bGlueVisible4 (Results 1 – 2 of 2) sorted by relevance
190 unsigned bGlueVisible4 : 1; // Klebepunkte anzeigen, wenn 1 Edge markiert member in SdrPaintView268 …ned)bOn) { bGlueVisible2=bOn; if (!bGlueVisible && !bGlueVisible3 && !bGlueVisible4) GlueInvalidat… in ImpSetGlueVisible2()269 …ned)bOn) { bGlueVisible3=bOn; if (!bGlueVisible && !bGlueVisible2 && !bGlueVisible4) GlueInvalidat… in ImpSetGlueVisible3()270 …void ImpSetGlueVisible4(bool bOn) { if (bGlueVisible4!=(unsigned)bOn) { bGlueVisible4=bOn; if (!bG… in ImpSetGlueVisible4()273 sal_Bool ImpIsGlueVisible4() const { return bGlueVisible4; } in ImpIsGlueVisible4()276 …Bool ImpIsGlueVisible() { return bGlueVisible || bGlueVisible2 || bGlueVisible3 || bGlueVisible4; } in ImpIsGlueVisible()431 …ned)bOn) { bGlueVisible=bOn; if (!bGlueVisible2 && !bGlueVisible3 && !bGlueVisible4) GlueInvalidat… in SetGlueVisible()
257 bGlueVisible4=sal_False; in ImpClearVars()
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