Searched refs:bNeuRotate (Results 1 – 1 of 1) sorted by relevance
3189 bool bNeuRotate=bRotateAllowed && !bNeuContortion && !bNeuMoveOnly && eNeuMode==SDRCROOK_ROTATE; in MoveSdrDrag() local3362 bNeuMoveOnly != getMoveOnly() || bNeuRotate!=bRotate || eNeuMode!=eMode) in MoveSdrDrag()3366 bRotate=bNeuRotate; in MoveSdrDrag()
Completed in 28 milliseconds