Searched refs:bSomeObjChgdFlag (Results 1 – 6 of 6) sorted by relevance
273 bSomeObjChgdFlag=sal_False; in ImpClearVars()355 sal_Bool bObjChg=!bSomeObjChgdFlag; // sal_True= auswerten fuer ComeBack-Timer in Notify()362 bSomeObjChgdFlag=sal_True; in Notify()391 if (bSomeObjChgdFlag) { in IMPL_LINK_INLINE_START()392 bSomeObjChgdFlag=sal_False; in IMPL_LINK_INLINE_START()401 if (bSomeObjChgdFlag) { in IMPL_LINK_INLINE_END()
498 if (bSomeObjChgdFlag) bPossibilitiesDirty=sal_True; in CheckPossibilities()500 if(bSomeObjChgdFlag) in CheckPossibilities()
603 if (!bSomeObjChgdFlag) in EndDragObj()
1373 if (bSomeObjChgdFlag) { // ggf. Handles neu berechnen lassen! in PickHandle()
191 …void ForcePossibilities() const { if (bPossibilitiesDirty || bSomeObjChgdFlag) ((SdrEditView*)this… in ForcePossibilities()
192 unsigned bSomeObjChgdFlag : 1; member in SdrPaintView
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