Searched refs:dragLocation (Results 1 – 1 of 1) sorted by relevance
242 NSPoint dragLocation = [mView convertPoint:[wnd convertScreenToBase:mouseLoc] fromView:nil]; in draggingEntered() local244 CocoaToVCL(dragLocation, bounds); in draggingEntered()246 sal_Int32 posX = static_cast<sal_Int32>(dragLocation.x); in draggingEntered()247 sal_Int32 posY = static_cast<sal_Int32>(dragLocation.y); in draggingEntered()284 NSPoint dragLocation = [mView convertPoint:[wnd convertScreenToBase:mouseLoc] fromView:nil]; in draggingUpdated() local286 CocoaToVCL(dragLocation, bounds); in draggingUpdated()288 sal_Int32 posX = static_cast<sal_Int32>(dragLocation.x); in draggingUpdated()289 sal_Int32 posY = static_cast<sal_Int32>(dragLocation.y); in draggingUpdated()355 CocoaToVCL(dragLocation, bounds); in performDragOperation()357 sal_Int32 posX = static_cast<sal_Int32>(dragLocation.x); in performDragOperation()[all …]
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