Searched refs:getLineCap (Results 1 – 10 of 10) sorted by relevance
65 com::sun::star::drawing::LineCap getLineCap() const { return meLineCap; } in getLineCap() function in drawinglayer::attribute::ImpLineAttribute72 && getLineCap() == rCandidate.getLineCap()); in operator ==()188 com::sun::star::drawing::LineCap LineAttribute::getLineCap() const in getLineCap() function in drawinglayer::attribute::LineAttribute190 return mpLineAttribute->getLineCap(); in getLineCap()
508 …nst bool bLineCapRound(bLineCapPossible && com::sun::star::drawing::LineCap_ROUND == getLineCap()); in impCreate3DDecomposition()509 …t bool bLineCapSquare(bLineCapPossible && com::sun::star::drawing::LineCap_SQUARE == getLineCap()); in impCreate3DDecomposition()710 && getLineCap() == rCompare.getLineCap()); in operator ==()
109 … const com::sun::star::drawing::LineCap aLineCap(getLineAttribute().getLineCap()); in create3DDecomposition()
256 … const com::sun::star::drawing::LineCap aLineCap(getLineAttribute().getLineCap()); in create2DDecomposition()356 …f(!bUseDecomposition && com::sun::star::drawing::LineCap_SQUARE == getLineAttribute().getLineCap()) in getB2DRange()
75 com::sun::star::drawing::LineCap getLineCap() const;
91 com::sun::star::drawing::LineCap getLineCap() const { return maLineCap; } in getLineCap() function in drawinglayer::primitive3d::PolygonTubePrimitive3D
469 switch(pLineAttribute->getLineCap()) in impTryToCreateSvtGraphicStroke()1263 aLineInfo.SetLineCap(rLine.getLineCap()); in processBasePrimitive2D()
221 rSource.getLineAttribute().getLineCap())) in tryDrawPolygonStrokePrimitive2DDirect()
1207 rLineAttribute.getLineCap()); in RenderPolygonStrokePrimitive2D()
578 printf( "updateLineCap %d\n", state->getLineCap() ); in updateLineCap()
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