Searched refs:isActionLocked (Results 1 – 18 of 18) sorted by relevance
55 boolean result = oObj.isActionLocked(); in _isActionLocked()77 boolean result = ! oObj.isActionLocked(); in _removeActionLock()101 boolean result = !oObj.isActionLocked() && nLocksBeforeReset == nLock; in _resetActionLocks()
134 m_bActionLocked = m_xActionLock->isActionLocked(); in setResource()180 m_bActionLocked = m_xActionLock->isActionLocked(); in lock()
47 boolean isActionLocked();
6 "ScModelObj";"com::sun::star::document::XActionLockable";"isActionLocked()"
42 "ScCellObj";"com::sun::star::document::XActionLockable";"isActionLocked()"
358 …bjCustomShape && pSdrObjCustomShape->GetModel() && xLockable.is() && !xLockable->isActionLocked() ) in getTextBounds()
551 if ( xLock.is() && xLock->isActionLocked() ) in implts_establishBackingMode()
290 …virtual sal_Bool SAL_CALL isActionLocked ( ) throw( css::uno::RuntimeException…
265 virtual sal_Bool SAL_CALL isActionLocked() throw(::com::sun::star::uno::RuntimeException);
183 virtual sal_Bool SAL_CALL isActionLocked() throw(::com::sun::star::uno::RuntimeException);
977 virtual sal_Bool SAL_CALL isActionLocked() throw(::com::sun::star::uno::RuntimeException);
1662 if (isActionLocked()) in close()2513 sal_Bool SAL_CALL Frame::isActionLocked() throw( css::uno::RuntimeException ) in isActionLocked() function in framework::Frame
959 sal_Bool ScNamedRangesObj::isActionLocked() throw(uno::RuntimeException) in isActionLocked() function in ScNamedRangesObj
1318 sal_Bool SAL_CALL ScModelObj::isActionLocked() throw(uno::RuntimeException) in isActionLocked() function in ScModelObj
6805 sal_Bool SAL_CALL ScCellObj::isActionLocked() throw(uno::RuntimeException) in isActionLocked() function in ScCellObj
1484 return xLock->isActionLocked(); in impl_isFrameAlreadyUsedForLoading()
316 virtual sal_Bool SAL_CALL isActionLocked( ) throw (::com::sun::star::uno::RuntimeException);
4077 sal_Bool SAL_CALL SvxShape::isActionLocked( ) throw (::com::sun::star::uno::RuntimeException) in isActionLocked() function in SvxShape
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