Searched refs:m_bIsConstructed (Results 1 – 2 of 2) sorted by relevance
63 m_bIsConstructed ( false ) in SearchDialog()180 m_bIsConstructed = sal_True; in StateChanged()189 if ( m_bIsConstructed && IsReallyVisible() ) in Move()
65 bool m_bIsConstructed; member in sfx2::SearchDialog
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