Searched refs:nWdtOut (Results 1 – 2 of 2) sorted by relevance
286 sal_uInt16 nWdtOut; // Breite der Output-Bitmap in Bytes in SgfFilterBMap() local299 nWdtOut=((rHead.Xsize*nColBits+31)/32)*4; in SgfFilterBMap()302 aBmpHead.SetSize(aBmpHead.GetOfs()+nWdtOut*rHead.Ysize); in SgfFilterBMap()316 pBuf=new sal_uInt8[nWdtOut]; in SgfFilterBMap()319 memset(pBuf,0,nWdtOut); // Buffer mit Nullen fuellen in SgfFilterBMap()333 for(i=nWdtInp;i<nWdtOut;i++) pBuf[i]=0; // noch bis zu 3 Bytes in SgfFilterBMap()335 rOut.Write((char*)pBuf,nWdtOut); in SgfFilterBMap()359 memset(pBuf,0,nWdtOut); in SgfFilterBMap()379 for(i=nWdtInp*4;i<nWdtOut;i++) pBuf[i]=0; // noch bis zu 3 Bytes in SgfFilterBMap()381 rOut.Write((char*)pBuf,nWdtOut); in SgfFilterBMap()[all …]
217 sal_uInt16 nWdtOut = rPicType.nWidthBytes; in WriteBMPHeader() local218 if( !nWdtOut ) in WriteBMPHeader()219 nWdtOut = (sal_uInt16)((( n4Width * n4ColBits + 31 ) / 32 ) * 4 ); in WriteBMPHeader()224 long nSize = nOffset + nWdtOut * n4Height; in WriteBMPHeader()
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