Searched refs:pNextChild (Results 1 – 5 of 5) sorted by relevance
143 AnimationNodeSharedPtr const& pNextChild = maChildren[mnFinishedChildren]; in notifyDeactivating() local144 OSL_ASSERT( pNextChild->getState() == UNRESOLVED ); in notifyDeactivating()146 if (! resolveChild( pNextChild )) { in notifyDeactivating()
83 Atom* pNextChild = pChild->mpNextAtom; in ~Atom() local85 pChild = pNextChild; in ~Atom()
262 Window* pNextChild = pChild->GetWindow( WINDOW_NEXT ); in WindowDestroyed() local271 pChild = pNextChild; in WindowDestroyed()
321 Atom* pNextChild = pChild->mpNextAtom; in ~Atom() local323 pChild = pNextChild; in ~Atom()
1158 …UnoTreeListEntry* pNextChild = dynamic_cast< UnoTreeListEntry* >( rTree.NextSibling( pCurrentChild… in updateChildNodes() local1160 pCurrentChild = pNextChild; in updateChildNodes()
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