Searched refs:pw1 (Results 1 – 1 of 1) sorted by relevance
72 const char* pw1 = "Wow! 10.000 items!"; variable91 if ( pw1 && nItemCount>=10000 ) in IMPL_PTRHINT()93 DBG_WARNING( pw1 ); in IMPL_PTRHINT()94 pw1 = NULL; in IMPL_PTRHINT()128 if ( pw1 && nItemCount>=10000 ) in SfxPoolItem()130 DBG_WARNING( pw1 ); in SfxPoolItem()131 pw1 = NULL; in SfxPoolItem()
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