Searched refs:pw2 (Results 1 – 1 of 1) sorted by relevance
73 const char* pw2 = "Wow! 100.000 items!"; variable96 if ( pw2 && nItemCount>=100000 ) in IMPL_PTRHINT()98 DBG_WARNING( pw2 ); in IMPL_PTRHINT()99 pw2 = NULL; in IMPL_PTRHINT()133 if ( pw2 && nItemCount>=100000 ) in SfxPoolItem()135 DBG_WARNING( pw2 ); in SfxPoolItem()136 pw2 = NULL; in SfxPoolItem()
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