Searched refs:ANIMATION_TIMEOUT_ON_CLICK (Results 1 – 6 of 6) sorted by relevance
334 ( ANIMATION_TIMEOUT_ON_CLICK != ( (AnimationBitmap*) maList.GetObject( mnPos ) )->nWait ) ) in Start()427 else if( ANIMATION_TIMEOUT_ON_CLICK == pObj->nWait ) in Draw()852 …rOStm << (sal_uInt16) ( ( ANIMATION_TIMEOUT_ON_CLICK == rAnimBmp.nWait ) ? 65535 : rAnimBmp.nWait … in operator <<()917 rIStm >> nTmp16; aAnimBmp.nWait = ( ( 65535 == nTmp16 ) ? ANIMATION_TIMEOUT_ON_CLICK : nTmp16 ); in operator >>()
35 #define ANIMATION_TIMEOUT_ON_CLICK 2147483647L macro
483 if( ANIMATION_TIMEOUT_ON_CLICK == nWaitTime100thSeconds ) in getAnimationFromGraphic()
564 aAnimBmp.nWait = ( nTimer != 65535 ) ? nTimer : ANIMATION_TIMEOUT_ON_CLICK; in CreateNewBitmaps()
93 if(ANIMATION_TIMEOUT_ON_CLICK == rAnimBitmap.nWait) in generateStepTime()
1284 ANIMATION_TIMEOUT_ON_CLICK, DISPOSE_BACK ); in ReadTIFF()
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