Searched refs:BlendMode (Results 1 – 6 of 6) sorted by relevance
211 getCurrentContext().BlendMode = nMode; in setBlendMode()268 … ASSERT_TRUE(rContext.BlendMode == rendering::BlendMode::NORMAL) << "Blend mode is normal"; in strokePath()286 … ASSERT_TRUE(rContext.BlendMode == rendering::BlendMode::NORMAL) << "Blend mode is normal"; in fillPath()301 … ASSERT_TRUE(rContext.BlendMode == rendering::BlendMode::NORMAL) << "Blend mode is normal"; in eoFillPath()
100 sal_Int8 BlendMode; member115 BlendMode(0), in GraphicsContext()138 BlendMode == rRight.BlendMode && in operator ==()168 ^ size_t(rGC.BlendMode) in operator ()()
36 constants BlendMode
461 if( rThisGC.BlendMode == rNextGC.BlendMode && in visit()
391 if( rThisGC.BlendMode == rNextGC.BlendMode && in visit()
2495 offapi/com/sun/star/rendering/BlendMode \
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