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Searched refs:CGLayerRef (Results 1 – 7 of 7) sorted by relevance

/trunk/main/vcl/inc/aqua/
H A Dsalgdi.h152 CGLayerRef mxLayer; // Quartz graphics layer
201 void SetVirDevGraphics( CGLayerRef, CGContextRef, int nBitDepth = 0 );
425 void SetTarget( int nWidth, int nHeight, int nBitmapDepth, CGContextRef, CGLayerRef );
434 CGLayerRef mxTargetLayer;
H A Dsalvd.h72 CGLayerRef mxLayer; // Quartz layer
H A Dsalbmp.h100 …bool Create( CGLayerRef xLayer, int nBitCount, int nX, int nY, int nWidth, int nHeight, bool bMi…
/trunk/main/vcl/aqua/source/gdi/
H A Dsalgdiutils.cxx82 void AquaSalGraphics::SetVirDevGraphics( CGLayerRef xLayer, CGContextRef xContext, in SetVirDevGraphics()
184 CGLayerRef rReleaseLayer = NULL; in CheckContext()
H A Dsalbmp.cxx72 bool AquaSalBitmap::Create( CGLayerRef xLayer, int nBitmapBits, in Create()
H A Dsalgdi.cxx1201 CGLayerRef xSrcLayer = mxLayer; in copyArea()
2425 CGContextRef xTargetContext, CGLayerRef xTargetLayer ) in SetTarget()
/trunk/main/vcl/inc/vcl/
H A Dsysdata.hxx32 typedef struct CGLayer *CGLayerRef; typedef

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