Searched refs:CGLayerRef (Results 1 – 7 of 7) sorted by relevance
/trunk/main/vcl/inc/aqua/ |
H A D | salgdi.h | 152 CGLayerRef mxLayer; // Quartz graphics layer 201 void SetVirDevGraphics( CGLayerRef, CGContextRef, int nBitDepth = 0 ); 425 void SetTarget( int nWidth, int nHeight, int nBitmapDepth, CGContextRef, CGLayerRef ); 434 CGLayerRef mxTargetLayer;
|
H A D | salvd.h | 72 CGLayerRef mxLayer; // Quartz layer
|
H A D | salbmp.h | 100 …bool Create( CGLayerRef xLayer, int nBitCount, int nX, int nY, int nWidth, int nHeight, bool bMi…
|
/trunk/main/vcl/aqua/source/gdi/ |
H A D | salgdiutils.cxx | 82 void AquaSalGraphics::SetVirDevGraphics( CGLayerRef xLayer, CGContextRef xContext, in SetVirDevGraphics() 184 CGLayerRef rReleaseLayer = NULL; in CheckContext()
|
H A D | salbmp.cxx | 72 bool AquaSalBitmap::Create( CGLayerRef xLayer, int nBitmapBits, in Create()
|
H A D | salgdi.cxx | 1201 CGLayerRef xSrcLayer = mxLayer; in copyArea() 2425 CGContextRef xTargetContext, CGLayerRef xTargetLayer ) in SetTarget()
|
/trunk/main/vcl/inc/vcl/ |
H A D | sysdata.hxx | 32 typedef struct CGLayer *CGLayerRef; typedef
|
Completed in 40 milliseconds