Searched refs:DropTargetDropEvent (Results 1 – 25 of 31) sorted by relevance
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32 #include <com/sun/star/datatransfer/dnd/DropTargetDropEvent.idl>62 the <type>DropTargetDropEvent</type> to be meaningful after returning66 The <type>DropTargetDropEvent</type>.69 void drop( [in] DropTargetDropEvent dtde );
42 /** The <type>DropTargetDropEvent</type> is delivered from the drop target to 49 published struct DropTargetDropEvent: com::sun::star::datatransfer::dnd::DropTargetEvent
37 <type>DropTargetDropEvent</type>.
45 struct DropTargetDropEvent;73 …virtual void drop( const ::com::sun::star::datatransfer::dnd::DropTargetDropEvent& dtde ) throw (:…112 …void SAL_CALL drop( const ::com::sun::star::datatransfer::dnd::DropTargetDropEvent& dtde ) throw (…
139 …virtual void drop( const ::com::sun::star::datatransfer::dnd::DropTargetDropEvent& dtde ) t…
59 …ragAndDropClient::drop( const ::com::sun::star::datatransfer::dnd::DropTargetDropEvent& /*dtde*/ )… in drop() argument149 …agAndDropWrapper::drop( const ::com::sun::star::datatransfer::dnd::DropTargetDropEvent& rDTDE ) th… in drop()
93 virtual void SAL_CALL drop( const DropTargetDropEvent& dtde ) throw(RuntimeException);302 void SAL_CALL MyDragAndDropListener::drop( const DropTargetDropEvent& dtde ) throw(RuntimeException) in drop()
229 void DropTarget::fire_drop( const DropTargetDropEvent& dte) in fire_drop()502 DropTargetDropEvent dtde( static_cast<OWeakObject*>(this), in renderComplete()
130 void fire_drop(const DropTargetDropEvent& dte);
137 const ::com::sun::star::datatransfer::dnd::DropTargetDropEvent maDropEvent;149 const ::com::sun::star::datatransfer::dnd::DropTargetDropEvent& rDropEvent ) : in ExecuteDropEvent()489 …virtual void SAL_CALL drop( const ::com::sun::star::datatransfer::dnd::DropTargetDropEvent& dtde )…
97 …virtual void drop( const ::com::sun::star::datatransfer::dnd::DropTargetDropEvent& dtde ) t…
478 DropTargetDropEvent e; in Drop()512 void DropTarget::fire_drop( const DropTargetDropEvent& dte) in fire_drop()
198 void fire_drop( const DropTargetDropEvent& dte);
360 DropTargetDropEvent dtde(static_cast<OWeakObject*>(this), in performDragOperation()505 void DropTarget::fire_drop( const DropTargetDropEvent& dte) in fire_drop()
147 void fire_drop(const com::sun::star::datatransfer::dnd::DropTargetDropEvent& dte);
58 virtual void SAL_CALL drop( const DropTargetDropEvent& dtde )
52 void SAL_CALL DropTargetListener::drop( const DropTargetDropEvent& e ) in drop()
85 …virtual void SAL_CALL drop ( const css::datatransfer::dnd::DropTargetDropEvent& d…
86 …virtual void SAL_CALL drop( const ::com::sun::star::datatransfer::dnd::DropTargetDropEvent& dtde )…
137 void DropTarget::drop( const DropTargetDropEvent& dtde ) throw() in drop()
98 void drop( const ::com::sun::star::datatransfer::dnd::DropTargetDropEvent& dtde ) throw();
91 void SAL_CALL DropTargetListener::drop( const css::datatransfer::dnd::DropTargetDropEvent& dtde ) t… in drop()
163 DropTargetDropEvent aEvent( static_cast < XDropTarget * > (this), 0, in fireDropEvent()
65 void SAL_CALL DNDEventDispatcher::drop( const DropTargetDropEvent& dtde ) in drop()
139 void SAL_CALL DropTargetHelper::DropTargetListener::drop( const DropTargetDropEvent& rDTDE ) throw(… in drop()
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