Searched refs:FROZEN (Results 1 – 7 of 7) sorted by relevance
42 private final static int FROZEN = 0x08; field in Window285 grbit[0] &= ~FROZEN; in setSplitType()88 grbit[0] |= FROZEN; in setSplitType()99 if((grbit[0] & FROZEN) != FROZEN) in isFrozen()114 if((grbit[0] & FROZEN) == FROZEN) in isSplit()
142 … AnimationNode::FROZEN|AnimationNode::ENDED, // active successors for ACTIVE: freeze object in getStateTransitionTable()163 …AnimationNode::FROZEN|AnimationNode::ENDED, // active successors for ACTIV… in getStateTransitionTable()186 …AnimationNode::FROZEN|AnimationNode::ENDED|AnimationNode::ACTIVE|AnimationNode::RESOLVED, // activ… in getStateTransitionTable()567 if (inStateOrTransition( ENDED | FROZEN ) || !checkValidNode()) in deactivate()570 if (isTransition( meCurrState, FROZEN, false /* no OSL_ASSERT */ )) { in deactivate()573 if (st.enter( FROZEN, StateTransition::FORCE )) { in deactivate()575 deactivate_st( FROZEN ); in deactivate()600 bool const bIsFrozenOrInTransitionToFrozen = inStateOrTransition( FROZEN ); in end()631 OSL_ASSERT( rNotifier->getState() == FROZEN || in notifyDeactivating()
75 if (eDestState == FROZEN) { in deactivate_st()78 ~(FROZEN | ENDED) ); in deactivate_st()123 OSL_ASSERT( pChildNode->getState() == FROZEN || in notifyDeactivatedChild()
313 if (eDestState == FROZEN) { in deactivate_st()
52 FROZEN =8, enumerator
126 case AnimationNode::FROZEN: in DebugShowState()
2424 case AnimationNode::FROZEN: in handleAnimationEvent()
Completed in 65 milliseconds