Searched refs:HomogenMatrixToB3DHomMatrix (Results 1 – 10 of 10) sorted by relevance
75 BaseGFXHelper::HomogenMatrixToB3DHomMatrix( aHM ) ) ); in setPropertyValue()102 BaseGFXHelper::HomogenMatrixToB3DHomMatrix( aHM ) ) ); in getPropertyValue()
67 m_aMatrixScreenToScene = HomogenMatrixToB3DHomMatrix(rMatrix); in setTransformationSceneToScreen()
178 BaseGFXHelper::HomogenMatrixToB3DHomMatrix( in getCoordinateSystemResolution()
76 OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DHomMatrix HomogenMatrixToB3DHomMatrix(
67 OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DHomMatrix HomogenMatrixToB3DHomMatrix( const com::sun::star:…
131 B3DHomMatrix HomogenMatrixToB3DHomMatrix( const HomogenMatrix & rHomogenMatrix ) in HomogenMatrixToB3DHomMatrix() function
371 return BaseGFXHelper::HomogenMatrixToB3DHomMatrix( aCameraMatrix ); in lcl_getCameraMatrix()950 aSceneRotation = BaseGFXHelper::HomogenMatrixToB3DHomMatrix( aHomMatrix ); in getRotationAngleFromDiagram()
72 ::basegfx::B3DHomMatrix HomogenMatrixToB3DHomMatrix( const drawing::HomogenMatrix& rHM ) in HomogenMatrixToB3DHomMatrix() function
104 m_aMatrixScreenToScene = HomogenMatrixToB3DHomMatrix(rMatrix); in setTransformationSceneToScreen()
1006 …:basegfx::B2DHomMatrix aTransformationFromUnitCircle( IgnoreZ( HomogenMatrixToB3DHomMatrix(rUnitCi… in createPieSegment2D()1072 …:basegfx::B2DHomMatrix aTransformationFromUnitCircle( IgnoreZ( HomogenMatrixToB3DHomMatrix(rUnitCi… in createPieSegment()
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