Searched refs:MAXOBJECTHANDLES (Results 1 – 2 of 2) sorted by relevance
1011 for (i=0; i<MAXOBJECTHANDLES; i++) { in AllocHandle()1024 if (nObjectHandle<MAXOBJECTHANDLES) bHandleAllocated[nObjectHandle]=sal_False; in FreeHandle()1036 if (nOldHandle<MAXOBJECTHANDLES) { in CreateSelectDeletePen()1051 if (nOldHandle<MAXOBJECTHANDLES) { in CreateSelectDeleteFont()1066 if (nOldHandle<MAXOBJECTHANDLES) { in CreateSelectDeleteBrush()1842 << (sal_uInt16)MAXOBJECTHANDLES // Maximalezahl der gleichzeitigen Objekte in WriteHeader()1924 for (sal_uInt16 i=0; i<MAXOBJECTHANDLES; i++) in WriteWMF()
37 #define MAXOBJECTHANDLES 16 macro114 sal_Bool bHandleAllocated[MAXOBJECTHANDLES]; // Welche Handles vergeben sind
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