Searched refs:MOVE_NONE (Results 1 – 4 of 4) sorted by relevance
462 if( eHDir != MOVE_NONE ) in KeyInput()464 else if( eVDir != MOVE_NONE ) in KeyInput()473 else if( bJump && (eHDir != MOVE_NONE) ) in KeyInput()475 else if( bMove && (eHDir != MOVE_NONE) ) in KeyInput()
301 return MOVE_NONE; in GetHorzDirection()318 return MOVE_NONE; in GetVertDirection()
893 if( eHDir != MOVE_NONE ) in KeyInput()905 else if( eVDir != MOVE_NONE ) in KeyInput()
97 MOVE_NONE, /// No action. enumerator
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