Searched refs:NumberChar (Results 1 – 3 of 3) sorted by relevance
83 newStr->buffer[i] = NumberChar[number][ ch - NUMBER_ZERO ]; in AsciiToNativeChar()175 sal_Unicode *numberChar = NumberChar[number->number]; in AsciiToNative()322 numberChar = OUString((sal_Unicode*)NumberChar, 10*NumberChar_Count); in NativeToAscii()618 if (inChar == NumberChar[i][j]) in getNativeNumberChar()628 return NumberChar[natnum1[langnum]][inChar - NUMBER_ZERO]; in getNativeNumberChar()632 return NumberChar[natnum2[langnum]][inChar - NUMBER_ZERO]; in getNativeNumberChar()635 return NumberChar[NumberChar_FullWidth][inChar - NUMBER_ZERO]; in getNativeNumberChar()639 return NumberChar[NumberChar_Hangul_ko][inChar - NUMBER_ZERO]; in getNativeNumberChar()738 return NativeNumberXmlAttributes(rLocale, OUString(&NumberChar[number][1], 1), in convertToXmlAttributes()754 numberChar[i] = NumberChar[i][1]; in convertFromXmlAttributes()
44 static const sal_Unicode NumberChar[][10] = { variable102 #define NUMBER_ZERO NumberChar[NumberChar_HalfWidth][0] // 0x0030103 #define NUMBER_ONE NumberChar[NumberChar_HalfWidth][1] // 0x0031104 #define NUMBER_NINE NumberChar[NumberChar_HalfWidth][9] // 0x0039
61 static sal_Unicode NumberChar[][10] = { variable198 #define NUMBER_ZERO NumberChar[NumberChar_HalfWidth][0] // 0x0030199 #define NUMBER_ONE NumberChar[NumberChar_HalfWidth][1] // 0x0031200 #define NUMBER_NINE NumberChar[NumberChar_HalfWidth][9] // 0x0039
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