Searched refs:ReduceToRotationMatrix (Results 1 – 3 of 3) sorted by relevance
110 BaseGFXHelper::ReduceToRotationMatrix( aLightRottion ); in lcl_rotateLights()195 BaseGFXHelper::ReduceToRotationMatrix( aRotation ); in lcl_isLightScheme()239 BaseGFXHelper::ReduceToRotationMatrix( aRotation ); in lcl_setLightsForScheme()942 BaseGFXHelper::ReduceToRotationMatrix( aFixCameraRotationMatrix ); in getRotationAngleFromDiagram()951 BaseGFXHelper::ReduceToRotationMatrix( aSceneRotation ); in getRotationAngleFromDiagram()1038 BaseGFXHelper::ReduceToRotationMatrix( aSceneRotation ); in setRotationAngleToDiagram()
199 void ReduceToRotationMatrix( ::basegfx::B3DHomMatrix & rB3DMatrix ) in ReduceToRotationMatrix() function
89 void ReduceToRotationMatrix( ::basegfx::B3DHomMatrix & rB3DMatrix );
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