Searched refs:SC_GM_WATERUNDO (Results 1 – 2 of 2) sorted by relevance
65 #define SC_GM_WATERUNDO 5 macro
1660 nMouseStatus = SC_GM_WATERUNDO; in HandleMouseButtonDown()1947 if (nMouseStatus == SC_GM_WATERUNDO) // Undo im Giesskannenmodus in MouseButtonUp()2328 if (nMouseStatus == SC_GM_WATERUNDO) // Undo im Giesskannenmodus -> nur auf Up warten in MouseMove()
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