Searched refs:SlideLocation0 (Results 1 – 2 of 2) sorted by relevance
884 void Primitive::pushTriangle(const basegfx::B2DVector& SlideLocation0,const basegfx::B2DVector& Sli… in pushTriangle() argument891 …Verts.push_back(basegfx::B3DVector( 2*SlideLocation0.getX() - 1, -2*SlideLocation0.getY() + 1 , 0.… in pushTriangle()899 Texs.push_back(SlideLocation0); in pushTriangle()905 Texs.push_back(SlideLocation0); in pushTriangle()909 …Verts.push_back(basegfx::B3DVector( 2*SlideLocation0.getX() - 1, -2*SlideLocation0.getY() + 1 , 0.… in pushTriangle()
238 …void pushTriangle(const basegfx::B2DVector& SlideLocation0,const basegfx::B2DVector& SlideLocation…
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