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Searched refs:Stretch (Results 1 – 5 of 5) sorted by relevance

/trunk/main/offapi/com/sun/star/presentation/
H A DAnimationEffect.idl667 /** use the animation effect 'Horizontal Stretch'.
675 /** use the animation effect 'Vertical Stretch'.
683 /** use the animation effect 'Stretch From Left'.
691 /** use the animation effect 'Stretch From Upper Left'.
699 /** use the animation effect 'Stretch From Top'.
707 /** use the animation effect 'Stretch From Upper Right'.
715 /** use the animation effect 'Stretch From Right'.
723 /** use the animation effect 'Stretch From Lower Right'.
731 /** use the animation effect 'Stretch From Bottom'.
739 /** use the animation effect 'Stretch From Lower Left'.
H A DFadeEffect.idl261 /** use the fade effect 'Stretch from Left'.
267 /** use the fade effect 'Stretch from Top'.
273 /** use the fade effect 'Stretch from Right'.
279 /** use the fade effect 'Stretch from Bottom'.
/trunk/main/sdext/source/presenter/
H A DPresenterBitmapContainer.hxx80 enum TexturingMode { Once, Repeat, Stretch }; enumerator
H A DPresenterWindowManager.cxx1330 == PresenterBitmapDescriptor::Stretch); in ProvideBackgroundBitmap()
1332 == PresenterBitmapDescriptor::Stretch); in ProvideBackgroundBitmap()
H A DPresenterBitmapContainer.cxx332 return PresenterBitmapContainer::BitmapDescriptor::Stretch; in StringToTexturingMode()

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