Searched refs:Texs (Results 1 – 1 of 1) sorted by relevance
887 vector<basegfx::B2DVector> Texs; in pushTriangle() local889 Texs.reserve(3); in pushTriangle()899 Texs.push_back(SlideLocation0); in pushTriangle()900 Texs.push_back(SlideLocation1); in pushTriangle()901 Texs.push_back(SlideLocation2); in pushTriangle()905 Texs.push_back(SlideLocation0); in pushTriangle()906 Texs.push_back(SlideLocation2); in pushTriangle()907 Texs.push_back(SlideLocation1); in pushTriangle()918 TexCoords.push_back(Texs[0]); in pushTriangle()919 TexCoords.push_back(Texs[1]); in pushTriangle()[all …]
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