Searched refs:a2DPos (Results 1 – 1 of 1) sorted by relevance
869 … awt::Point a2DPos = xShape3DAnchor->getPosition(); //get 2D position from xShape3DAnchor in getScreenPosition() local871 aRet.setX( a2DPos.X ); in getScreenPosition()872 aRet.setY( a2DPos.Y ); in getScreenPosition()
Completed in 23 milliseconds